In the video found at the beginning developers Starhawk tell us some details about this third-person shooter, “spiritual heir” of Warhawk environment “space-western.”
The protagonist of the single-player campaign will be Emmett Graves, Miner contaminated by the energy space rift. The energy Emmett conferring superhuman powers, but at the same time, progressive damage your body. Prolonged exposure to too monstrous Rift cause mutations, and in the game the enemies are human just turned into monsters, which are called Outcast. The chief of these is the brother of Outcast Graves.
The game levels are vast and open, designed to offer a gameplay dynamic and promote the elements of real-time strategy called “Build and Battle.” Killing enemies accumulate resources with which it is possible to build structures and buildings such as walls, gates, guard towers, runways for airplanes. Of course, the structures can also be destroyed.
The “Hawk” aircraft already met in Warhawk, have changed radically: now I’m sort of a “transformer” that small jets can be turned into a mech and fight to the ground. The effect of transformation is very well laid out and closely resembles the popular animated TV series (and subsequent Hollywood film).
The competitive multiplayer mode can accommodate up to 32 players online at the same time, while the cooperative up to four players online or offline split screen. Supported tournaments, worldwide rankings, clans and friends lists, proprietary. There are also community events and a future application for Android.
Starhawk will arrive in stores early 2012 PlayStation 3 exclusive. Who played Warhawk know that you’d expect a very interesting game.